This utility script lets you design and test a toolbar, then writes the equivalent script. This can be very useful as toolbars are used as the basis of most scripts. Careful use of this script and the dlgmake.s2s script can save a lot of time when writing your own scripts.
This script allows you to create complex Spike2 script dialogs without writing code. You can add, delete, move and edit dialog items interactively by pressing toolbar buttons and using keyboard shortcuts. You can create dialogs with up to 20 user-defined buttons, up to 40 items of other types and up to 200 text prompts. When you have finished designing your dialog, the script prints out the required code so that you can copy and paste it into your script.
This script requires Spike2 version 5 or higher.
This script is a utility that writes a script to generate simple dialogs. It illustrates the use of the toolbar for selecting options and can add dialog fields of any type. It also gives examples of creating complex dialogs with user-defined positions of dialog elements.
This script shows how to use a memory channel to mark peaks and troughs in a data channel and how to make measurements and write results to the log window. It also demonstrates custom cursor labels and advanced toolbar use.
This script illustrates the use of external text files in Spike2 to save and restore the values of script variables. When the script is terminated, a text file is created holding the value of the script variables. When you run the script again (possibly switching off your machine in-between), the variable values are loaded back into the script so it is as if you had not left.
This is an example of a script using nested toolbars. It is designed for people who are already writing scripts and wish to be able to call one toolbar from another. It is a skeletal script with very little functionality, but serves as a good demonstration of the techniques involved.
This script has a main toolbar which can call another toolbar which, in turn, can call another one. Then, as you leave each toolbar, the script returns to the one which called it.
An example of running a sequenceer from a Spike2 script, including the use of sequencer variables. It requires that the sequencer file autopump.pls is placed in the Spike2\sequence directory. To see the effect, you should set up a sampling configuration with two waveform channels and connect DAC outputs 0 and 1 to ADC inputs 0 and 1.
This is an empty script that doesn't do anything much, but is a framework upon which you can build your own script for online analysis. It provides controls for the sampling via a toolbar plus a customisable idle function to carry out analysis.
This is an empty script that doesn't do anything much, but is a framework upon which you can build your own script. It provides a loop that repeatedly opens a single data file for analysis until the user stops.
This is an empty script that doesn't do anything much, but is a framework upon which you can build your own script. It provides handling of a list of open data files including opening more files, plus selection of a file for analysis.
This is a skeleton script that can be easily modified to do the same thing to all smr files (or a subset of smr files) in a selected directory - for example setting up active cursors.
This is an example script that allows the drawing of an arbitrary waveform for output from the 1401 DAC's using the mouse pointer. The user specifies the output rate, waveform duration and associated key for the waveform before drawing the shape required in a result view window by holding down the Shift key together with the left mouse button and dragging the mouse. The waveform can then be added to the play wave area of the sampling configuration by clicking the 'Add' button in the script toolbar.
This script requires Spike2 v7.01 or higher.
Keywords: Arbitrary waveform
This script and associated sequence file is an example of updating a running sequence file during sampling with an interactive script.
The included sampling configuration can be used to visualize the pulse outputs by connecting DAC 0 to ADC 0 on the 1401. Load the CursorPulseAmp.pls sequence file from the sequencer tab of the sampling configuration and click OK before running the script. The script opens a new data file ready to sample and creates a tollbar to start and stop sampling. During sampling the horizontal cursor can be dragged up and down to control the amplitude of the pulse train output.
This script requires Spike2 v6.14 or higher.
This script uses the PlayOffLine() script command to replay an existing data file and give the script access to the current replay position to simulate sampling.
To use this for testing purposes, simply add the function code that you plan to use on-line at the position indicated in the Idle%() function.
This script requires Spike2 v5.21 or higher.
This script is a simple example allowing the user to set an alarm time based on the system clock of the PC. This example emits a tone and displays a message box once the alarm time is reached, but could easily be modified to perform other functions in response to the alarm setting, such as starting a file sampling early in the morning before you arrive at work!
This script requires Spike2 v5.21 or higher.
These scripts are stored as WinZip files, myscript.zip, except where they are shown as spike\scripts\myscript.s2s. Those latter files were installed with Spike2 and spike stands for the directory in which you installed Spike2. See the summaries by clicking on the description line, below. Then you can down-load them by clicking on the filename; please check the size received.